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    This is a set of assets that are used in the cover based gameplay sections in Dark Void.

Medium Crate Diffuse

Metal Crate Normal

Metal Crate Property Maps

Metal Crate Property Maps

    Both crates use a similar material with 512 diffuse, and normal maps, along with a 1024 specularity, emmisive (glow), and reflectivity attribute map.

Small Crate Diffuse

Small Crate Normal

Small Crate Property Masks

    Any feedback or criticism is always welcome. Thank you for taking the time to view these assets..

~Kirk

   



Watcher Crates/Cover Objects

All work is displayed in the Unreal 3 Editor   

Screenshot

Medium Crate

Medium Crate

Small Crate

Small Crate

Crate Wireframe

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