This is my first attempt at a higher poly game model. The Jeep itself uses 1024 texture attribute maps (color, bump, spec, alpha) and is comprised of 4982 tris.
The .50 caliber machine gun uses 256 texture attribute maps (color, bump, spec, alpha)
and is comprised of 383 tris.
Any feedback or critisism is always welcome. Thanks for taking the time to view this model.
~Kirk